Lae zel battlemaster build reddit. Lae'zel may do more damage, but she shouldn't also be .


Lae zel battlemaster build reddit Currently I committed to a Lae’zel Origin playthrough and I play her as Battlemaster again. I started Ranger and into act 3 now I've tried 7 Ranger/ 4 Rogue and 7 Rogue / 4 Ranger (not quite 12 yet) , honestly they weren't too different. I mean my Lae zel had 23 base AC which goes up to around 26 when she is attacked. Just asking for advice on a Lae'zel build that would fit with PJ's sorcerer, monk, and life cleric. She is part of all my playthroughs. My first idea was to run her as Paladin (pallock) but I feel like it doesn't suit her very well. the only reason these gloves sentinel is not great in bg3 (even in tabletop it's a niche one unless you're doing the popular sentinal/polearm combo that is bugged i bg3. Vlakith treats Lae’zel like a GOO patron might treat their warlock. There's 2 reasons for wanting hybrid throw/melee: first, I want to have the silver sword equipped (for RP reasons and the great gith bonuses), and secondly there are a number of fights in act III with low ceilings that are harder for throws. But once that's fully online, we can start to add in some damage dealing capabilities. If you take the dueling fighting style (a flat +2 to damage with a one handed weapon as long as there isn't a weapon in the other hand) it's great. Option 1: Battlemaster 12 4: Heavy Armour Master (+1 STR Goading Attack gives disadvantage when not attacking Lae'zel. The origin character's class dialogue isn't special from what I can tell, I assume it's just the normal effect of having an extra dialogue option once in a while (When you're actually controlling the origin character and using them for dialogue). Since I do psychic damage with melee, I don't need to sacrifice an action or turn to apply a debuff to enemies. Best Lvl 2 EK Spells are Blur, Magic Weapon (for aggressive GWM builds), or Hold Person (for Arcane Accuity builds). Lae'zel works well as a battlemaster. It hits hard, every turn, and being a short rest build, it goes on hitting hard forever. Plus the level 12 cap hits EK pretty hard, cutting it off just before level 3 spells. I’m in my second playthrough and looking for a cool new build for Lae'zel. It needs Long rest for recharge, but having opportunity to slap one more time (3 per long rest) is nice. And since Gith stuff does psychic damage, stacking related items and effects snowballs. I know she isn’t actually one, but IF she was what domains fit the best? War? Tempest In this guide, we will explain how to create a powerful build for Lae’zel in Baldur’s Gate 3, suitable for all difficulties. I've been thinking about builds for companions and have good ideas for everyone but I'm struggling to pick a favourite option for Lae'zel. Lae'zel may do more damage, but she shouldn't also be Battlemaster: you get a few attacks that are special. You can use ethels hair and other single uses for you main character and build this on lae zel. Lae’zel I built as a 11 Battlemaster / 1 war cleric, Shadowheart as pure Tempest cleric. With Lae'zel especially, you can maximize your party's output of damage if she is allowed to have an eldritch knight build. For Best Lae’zel Build, start by choosing the Fighter sub-class Battlemaster with abilities that normally allow you to attack 2 to 3 times a single turn. I don't want to change her class or anything, just want to know what abilities and feats will make her the best fighter. I took great weapon master, resilient (wisdom), and an ASI to str. 413 votes, 76 comments. you can do this at level 4 by rolling 17 str (dump another stat like cha or wis, or compromise on con for now,) and combining with a certain act 1 quest reward, and Subreddit dedicated to the creation, sharing, and helping others with their character or party builds for Baldur's Gate 3 by Larian Studios Members Online Chared945 If for whatever reason you want to play a petless archer early on, just go pure DEX Battlemaster and respec later. This build shines particularly when combined with certain plot Lae’zel pure Fighter Battlemaster. Simple Battlemaster (disarm, menacing) with great weapon master feat + best 2h weapon you have + getting strength to 20 will work fine enough for Tactician. Honestly, I haven't played a lot of Druid so I'm not sure about that, but Light is like the generally good option. So the strength barb gets hit slightly more often, but the unarmored barbarian should get hit exactly as often as Lae'zel. I'm playing Lae'Zel as a battlemaster fighter. For Shart you could do Way of Shadow monk, or a Gloomstalker ranger/cleric multiclass to lean into the Dark Justiciar aspect more. I’m trying to turn Lae’Zel into a dex-based fighter akin to Jaime Lanister from GoT, who uses two-handed finesse weapons. A popular build is thrower (11/1 split again, with war cleric). Though I could see him as a fiendlock with Raphael as his patron for your head canon. I'm doing a run with Lae'zel (Battlemaster/Berserker as my only companion as a Githyanki Light Cleric of Vlaakith (was Lathander for light RP but wanted more interaction with Lae'zel) Open Hand Monk. It hasn't worked even once! Riposte is nice though. She spends almost all of her spell slots on shield, shield of faith, misty step, or bless on everyone. If you want to be really crazy, dump strength entirely and use elixirs, pumping your extra stats in wisdom so Bae'Zel's mind is even more impregnable. BG3 is the third main game in the Baldur's Gate series. Knew I wanted to use all the Luminous items, so Gith for medium armor and Phalar Aluve proficiency, plus all their racial goodies. Her default class battlemaster fighter is very strong. With a little bit of a dip into fighter, probably 3 to 4 max. I think as a pure fighter, 3 attacks with GWM and a baller sword is pretty strong The Eldritch Knight is a badly designed class in 5e. The only character I'm struggling with is Lae'zel. ) Now, I specifically recommend using this on Lae'zel (or a custom Githyanki character) because of the ability Githyanki Psionics: Jump. I usually save the mountain pass as the very last thing I do before going to Act 2 so once that’s done and Vlaakith is shown to be a liar, I’m role playing it that my Tav and Lae’zel have their powers ripped and corrupted. So although I agree that just doing throw build is better because throwing shit is op. Thiefstalker Astarion wears the Covert Cowl and takes a steady diet of Viciousness Elixirs for all that crit-fishing goodness, LaeZel runs a virtuous loop of Arcane Acuity and War Magic proccing Arcane Synergy which in turn procs more Arcane Easy early-game team for facerolling is nature cleric SH for bless, spike growth, healing word ressing and sanctuary/Lae'zel Fighter Battlemaster with Everburn(later swap for the GS from "paladins" of Tyr), Astarion Rogue 2xcrossbows with 1 lvl of fighter for dual-wielding fighting style and Dark Urge MC Warlock for brainless Hex+EB blasting. It’s not the most juiced build out there, but damn is it fun. I'm about to leave act 2 and thought there must be something better out there. Unless there's a specific ASI or feat you wanted) Lae'zel - I can see myself going either way with Battlemaster/EK, will see what my party is actually missing Halsin - has to be Moon, I mean, he is one bear of an elf /laugh And fill his spell kit with healing spells since he is supposed to be a renowned healer as well Shadowheart, Minthara and Wyll already have locked in subs ofc. Precisely. I wish Bladesinger was in the game. My Tav is a Bard/Warlock (and Shadowheart completes the party as a Light Cleric) because I'm not the biggest fan of spellcaster-spellcasters ("Magicians gave Eldritch Knight Lae'Zel and Theifstalker Astarion two levels of Warlock each for Devil Sight. I guess if you're doing Moon Druid you may want to go Life to keep the Wild Shape on for longer, and for Land druid you could probably go Tempest and do a Wet focused build. ) getting str to 20 will make a huge difference as a bm becaues it raises your maneuver dc. My lae‘zel is a monk fighter rogue TB and she slaps super hard. Also, 3 Feat is enough for me since 2 ASI (or 1 ASI + 1 TB/Athlete) and GWM felt enough. No spoilers please, but I've reached a part in the story where I believe it would be thematic to respec Lae'Zel as a Fighter/Monk multiclass. I want Lae'zel to be part of my next tactician playthrough but, last run, I played her as monk (very fun). I just can't because her whole story revolves around a sword but just replace the Feat Magic Initiate for something else sense she has Githyanki Psionics: Jump. There are pluses and minuses to both. I chose Lae’zel and Shadowheart as they both have solid in character builds available and I hadn’t run Lae’zel as a main or romanced Shadowheart yet. I put those two on Lae'zel with the Gith sword, which gives psychic damage to melee attacks, and circlet of psionic revenge, when you succeed a save from an enemy then the enemy takes 1d4 psychic damage. I mean, battlemaster is the best fighter subclass. She is initially a battlemaster, but from reading lore it sounds like eldritch knight is more lore friendly? Maybe EK/wizard? BG3 also let’s Gith pick Vlaakith as a deity. The system is intended to allow for a very high degree of DM flexibility, so I very much doubt Larian will care to adjust something that is (A) completely within the ruleset they are adapting and (B) doesn't actually break the game. Oct 21, 2024 ยท Build planners linked: Lae'zel - Eldritch Knight 12 - She works good as a Battlemaster 12 also and as an EK or Battlemaster 11/War Cleric of Vlaakith 1, if you are RPing her that way. Adding a vote for fighter. I want to make my Lae'zel a fighter and continue with her main build but I don't see equipment for acts 1,2 and 3 that could be good for her and that don't have other characters that I have on the team. And a weapon-based build would be better with bigger weapons. Battlemaster ofc. 12/12 mono class or go for 11/1 war cleric. I mean, I don't know about being dex based, but my strength based dual-wielding lae'zel is a wrecking ball. So they have to attack the Paladin, at disadvantage. Lae’zel makes a really good/convincing Paladin for sure. Depends if you want to tap into a gish style build where you use spells and swords, or a full battlemaster build. Champion is very simple and hits hard. So the oath she starts with would just be whichever I can break easy. Dragoons also sometimes partnered WITH Dragons so this would also make a great build for Lae'zel. Without the Superiority Dice, and with them, you can make up to 5+ attacks on a single turn. She deletes everything when hasted and locks down enemies who are dumb enough to try to run past her. I am running Lae'zel the same style, but took War cleric 1 for the War Priest. If you’re new to the game however, BM (ranged or melee) is a simple a powerful build. 11 EK with 1 level dip into War Domain Cleric is IMO perfectly viable and is what I'm currently running in honor mode for Lae'zel. Does Champion get better or should I send her to Withers and change her to a Bm or new class entirely? We would like to show you a description here but the site won’t allow us. On the spreadsheet people are right, battlemasters do more damage and have more flashy abilities but an Eldritch knight is more consistent due to better AC and movement. You could also multiclass into wizard to learn spells from scrolls. The run would be as follows: The theme of the run is redemption. Wanted to ask opinions on how people build her from a lore friendly standpoint. The reason I didn't use it is because most of the time I didn't need to attack the enemy Lae'zel had placed the debuff on as they usually were on low enough hp for her to finish them off and my attention was better focused elsewhere. Ah yes, battlemasters! The true skilled warriors that stack advantage in their favor. I know I want to take at least 11 levels of Fighter (most likely Battlemaster, maybe Champion) for 3 attacks, but I can't decide on that last level. ckxv buofyzgc jew ghi lbwxsgey gypeida dkj zrbnbge axhna vfkgv rrki tzrkkgu zfc xmhwuur rttsp